The Raids of Rajad  

High Country LARP Experience

Below is the map of the World of Rajad. If you keep scrolling, you'll find a paragraph that describes every island and continent.

Balam 

Pronounced: buh-LAHM

Balam is the small island nation home to the Elemental Sprites of Rajad. Like most of the lands, it has forests that cover most of the island. The small island to the left of the mainland is where most of the Water Elementals live and practice their magics. The Water Elementals aren't elitists however, and many still live on the mainland with the others. There are many small villages throughout Balam, and each of them are filled with all of the Elementals; there are no exclusive villages just for Air, or just for Fire, for instance. The Elementals live by the old saying "Without one spoke, the wheel will break and be useless." meaning that the elements must live in harmony for there to be a flourishing land.

Lehor

Pronounced: LAY-hor


Lehor, just north of Eluwas, is frequently referred to as "The Home of the Elves." Here, a midst the quiet woodlands, live the High and Valor elves. The High elves, known for their beauty and magical knowledge, tend to make their home on the forest floor, in lavish style towns with an ethereal feel to them. Lots of glass, columns, and waterfalls. If you ever have the chance to go to a High elf city, jump at the chance. Although they are welcoming to guests, they rarely invite any over.

The other elven species, the Valor elves are the same in that aspect. Unlike their counterparts, however, the Valor elves live in the trees at the top of the forest. They make their homes as grand as possible without bending or breaking the trees they construct upon. It's a grand form of symbiosis. Because of this, their homes are usually half the size of the High elf mansions, but they still have the beautiful elven craftsmanship Lehorians are so proud of. Bridges connect the small estates, and sometimes, two or more houses can be constructed on the same tree! This keeps families close together, and makes for a safe city.

The Kalns

Pronounced: KAH-lns


The frozen tundra of the Kalns is almost uninhabitable. Almost. The brave Kalani people, who've lived there for centuries, have mastered the winter and all of it's tricks. Up on the north shore of the Kalns, near the top of the map, is all mountainous. The coast is almost all cliffs, so many Kalani live in the southern part of the region, although some do brave the mountain's winters. The islands in the lower left are all icy-topped, not even snow, so those are also uninhabitable, but the largest island on the right beside the mainland is mostly tundra. There is one permanent village and a few nomadic merchants who inhabit that land.

A Kalani village looks very nomadic. It has to. In case there is a rumble of an oncoming avalanche, they need to be able to get a quick move on. Their huts are lined with seal skin and fur, and they're surprisingly toasty warm. Most small villages are single families, and there are no big cities up in the Kalns. It seems pretty desolate, and it's always snowing, but the Kalani can fend for themselves, and they've made it their home.

Carth

Pronounced: KA-rth


Unexplored.

Maana

Pronounced: MAH-nah


Maana is the home of the Wild Elves. This tiny southwestern island is packed with dense rain forest and has a very dark atmosphere to it, which is one reason it doesn't get many visitors. The other factor, is that the Lehorian elves spread fables and tall tales about how barbaric and savage their customs are. Many people are frightened of them, but that suits them just fine. It keeps their villages peaceful and uninterrupted. They don't have any horrible customs like in the stories. In fact, they live just as peacefully as any other village or tribe would.

The Wild elves live on the edge of the forest, and in the treetops, much like the Valor elves of Lehor. They're very good at living with nature, and they think of Mother Earth as their goddess and provider, which is why they adopt a "totem animal" to call upon and worship. Totem animals are very sacred to them for this reason, as it's the main thing that binds them to the earth. If their totem was taken away, the Maanans would go into a blind rage, killing and mauling whatever was in their path until they got it back, or had it avenged.

As for their elven brothers across the Ayalian sea, the Maanans see them more as very distant relatives. While they respect their decision to deem them as "outcasts", it still hurts.

Maleun

Pronounced: "MAL-eh-oohn"


For being in the southern hemisphere of the world, Maleun isn't beaches and sandy shores. That honor goes to Osmiri. Instead, Maleun is dry grasslands, perfect for grazing animals, but not fit for farming. The nomadic tribes of Rajad are concentrated here for these reasons, and the land is covered with many races with different types of colorful family caravans. 

Although they are a people nomadic, there are still major cities that are the main trading posts. Around 200 miles south of the land bridge known as the Ludowej, in the horseshoe shadows of the Zvedsky moundain range and sitting in the middle of the Zvedsky Plains is the city of Torgov. Torgov is the largest trading post in Maleun, and it's suspected that it is, in the world also. There has been talk among the caravans that it will one day become a proper capital city, but the Maleun people are too prideful of their nomadic lifestyle to even dream of it.

Osmiri

Pronounced: ohs-MEE-rhee


If cruises were a thing in this land, this would be their most popular destination! Filled with sandy beaches and clear waters, it's no wonder that this land is home to sirens and sea nymphs.